For the millions who log in every day, Warcross isn't just a game, it's a way of life. The obsession started ten years ago, and its fan base now spans the globe. Some are eager to escape from reality, while others hope to make a profit.
Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down Warcross players who bet on the game illegally. But the bounty-hunting world is a competitive one, and survival has not been easy. To make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships—only to accidentally glitch herself into the action and become an overnight sensation.
Convinced she's going to be arrested, Emika is shocked when instead she gets a call from the game's creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year's tournament in order to uncover a security problem…and he wants Emika for the job.
With no time to lose, Emika is whisked off to Tokyo and thrust into a world of fame and fortune that she's only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.
No. 1 New York Times–bestselling author Marie Lu conjures an exhilarating world in this immersive sci-fi thriller—where choosing whom to trust may be the biggest gamble of all.
BL 5.6
16 Points
Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down Warcross players who bet on the game illegally. But the bounty-hunting world is a competitive one, and survival has not been easy. To make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships—only to accidentally glitch herself into the action and become an overnight sensation.
Convinced she's going to be arrested, Emika is shocked when instead she gets a call from the game's creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year's tournament in order to uncover a security problem…and he wants Emika for the job.
With no time to lose, Emika is whisked off to Tokyo and thrust into a world of fame and fortune that she's only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.
No. 1 New York Times–bestselling author Marie Lu conjures an exhilarating world in this immersive sci-fi thriller—where choosing whom to trust may be the biggest gamble of all.
BL 5.6
16 Points
Activity 1:
Create posters for at least three interesting characters. In each poster, include quotations from the characters as well as visual representations based on their descriptions in the book. You may choose to make your posters in game card form, electronically, or large size – just make sure you are creative and that you put some information from the book into each of the posters.
Create posters for at least three interesting characters. In each poster, include quotations from the characters as well as visual representations based on their descriptions in the book. You may choose to make your posters in game card form, electronically, or large size – just make sure you are creative and that you put some information from the book into each of the posters.
Activity 2:
Hideo Tanaka invents Warcross as a way to deal with his brother being lost, hoping that he can somehow connect with him through the game. Research one invention that you love using. It can be a certain game, something you use around the house, or more globally like the internet. While you are researching, make sure that you include this information:
a. Who was the inventor?
b. Why was it invented?
c. How is it used?
d. How has it evolved into what it is today?
Do you think that you could invent something as “big” as Warcross was someday? You never know!!
Hideo Tanaka invents Warcross as a way to deal with his brother being lost, hoping that he can somehow connect with him through the game. Research one invention that you love using. It can be a certain game, something you use around the house, or more globally like the internet. While you are researching, make sure that you include this information:
a. Who was the inventor?
b. Why was it invented?
c. How is it used?
d. How has it evolved into what it is today?
Do you think that you could invent something as “big” as Warcross was someday? You never know!!
Activity 3:
Each of the players on Warcross created their own avatar to play the game. Using the sheet provided, or creating one of your own, create your own avatar. What things will make you stand out from the rest of the players, yet keep you a “secret” so you are able to maneuver around and be successful. You can use pencils, crayons, paint, or even items that will make your avatar “stand out” from the rest of the contestants. Your biggest quest is to be creative.
Each of the players on Warcross created their own avatar to play the game. Using the sheet provided, or creating one of your own, create your own avatar. What things will make you stand out from the rest of the players, yet keep you a “secret” so you are able to maneuver around and be successful. You can use pencils, crayons, paint, or even items that will make your avatar “stand out” from the rest of the contestants. Your biggest quest is to be creative.